Showing posts with label C#. Show all posts
Showing posts with label C#. Show all posts

C# Game Programming Cookbook for Unity 3D


More detail or purchase here >> C# Game Programming Cookbook for Unity 3D

Author: Jeff W. Murray
Publication date: July 24, 2014
Pages: 458

Table of Contents: (N/A)

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#


More detail or purchase here >> Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#

Author: Jeremy Gibson
Publication date: July 21, 2014
Pages: 944

Table of Contents:
  1. Thinking Like a Paper Prototyping.
  2. Game Analysis Frameworks.
  3. The Layered Tetrad.
  4. The Inscribed Layer.
  5. The Dynamic Layer.
  6. The Cultural Layer.
  7. Acting Like a Designer.
  8. Design Goals.
  9. Paper Prototyping.
  10. Game Testing.
  11. Math and Game Balance.
  12. Puzzle Design.
  13. Guiding the Player.
  14. The Digital Game Industry.
  15. Thinking in Digital Systems.
  16. Introducing Our Development Environment: Unity.
  17. Introducing Our Language: C#.
  18. Hello World: Your First Program.
  19. Variables and Components.
  20. Boolean Operations and Conditionals.
  21. Loops.
  22. Lists and Arrays.
  23. Functions and Parameters.
  24. Debugging.
  25. Classes.
  26. Object-Oriented Thinking.
  27. The Agile Mentality.
  28. Game Prototype Examples and Tutorials.

Head First C#, 2E: A Learner's Guide to Real-World Programming with Visual C# and .NET (Head First Guides)

book4coding, Book for Coding


Author: Andrew Stellman, Jenifer Greene
Publication date: May 28, 2010
Pages: 840
Detail: This book teach about Get productive with C#: Visual Application in 10 Minutes or less, It's All Just Code: Under the hood, Objects: Get Oriented: Making Code Make Sense, Types and References: It's 10:00 Do you know where your data is?, Encapsulation, Inheritance, Interface and abstract class, Enums and Collections, Reading the Writing Files, Exception Handling, Events and Delegates, Review and Preview, Controls and Graphics, Captain Amazing, LINQ.

C# 5.0 in a Nutshell: The Definitive Reference

book4coding, Book for Coding

More detail or purchase here >> C# 5.0 in a Nutshell: The Definitive Reference

Author: Joseph Albahari, Ben Albahari
Publication date: June 26, 2012
Pages: 1,064
Detail: This book teach about Introduction C# and the .NET Framework, C# Language Basics, Creating Types in C#, Advanced C#, Framework Fundamentals, Collections, LINQ Queries, LINQ to XML, Other XML Technologies, Disposal and Garbage Collection, Diagnostics and Code Contracts, Concurrency & Asynchrony, Streams and I/O, Networking, Serialization, Assemblies, Reflection and Metadata, Dynamic Programming, Security, Advanced Threading, Parallel Programming, Application Domains, Native and COM Interoperability, Regular Expression.
Related Posts Plugin for WordPress, Blogger...