More detail or purchase here >> HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL
Publication date: December 27, 2011
Pages: 456
Detail: This book teach about;
- Gaming on the Web. (History of HTML5, Using HTML5 for Games, Creating Backward Compatibility. Building a Game.)
- Taking the First Step. (Understanding the Game, Identifying Game Stages, Creating the Application Skeleton, Creating the Splash Screen.)
- Going Mobile. (Developing Mobile Applications, Handling User Input on Mobile Devices, Adapting to Small Screen Resolutions, Creating Different Views, Developing for iOS and Android Devices, Debugging mobile Web Applications.)
- Building the Game. (Creating the Game Board Module, Implementing the Rules.)
- Delegating Tasks to Web Workers..
- Creating the Game Display. (Preloading Game Files, Improving the Background, Building the Game Screen.)
- Interacting with the Game. (Capturing User Input, Building the Input Module.)
- Animating Game Graphics. (Making the Game React, Adding Points and Time.)
- Creating Audio for Games. (HTML5 Audio, Using the audio Element, Working with Audio Data, Building the Audio Module.)
- Resourses